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  1. The RSPS community is no stranger to flashy announcements and lofty promises, but Artemis RSPS, slated for launch on December 27th, 2024, has raised eyebrows for all the wrong reasons. With claims of "6+ months of development" and a "mind-blowing experience," Artemis RSPS is trying to make waves. However, a deeper dive reveals familiar tactics, recycled content, and a sharp decline in credibility. A Decline That Speaks Volumes Before we dive into Artemis, let’s take a quick look at StrattusX, Jonny’s previous project that fizzled out almost as quickly as it launched. The vote counts for StrattusX over the past three weeks paint a stark picture of its fall from grace: Week 1: 1,645 votes Week 2: 899 votes (45% drop) Week 3: 476 votes (47% drop from Week 2, 71% total decline from Week 1) Considering players can vote every 12 hours, these votes suggest StrattusX had an active player base of approximately 20–40 daily players by Week 3. This steep decline is a clear indicator of StrattusX’s inability to retain players, and all signs suggest Artemis RSPS may follow the same trajectory. Rehashed Content and Empty Promises Jonny’s announcement for Artemis RSPS is packed with buzzwords—“tons of raids,” “unique bosses,” and “jaw-dropping models.” Yet, there’s little evidence to back these claims. A closer look reveals that Artemis RSPS appears to be a re-skinned version of StrattusX, built on the same base code with minor cosmetic tweaks: Reused Maps: The maps have been slightly re-themed but remain structurally identical to those in StrattusX. Recycled Mechanics: The "unique bosses" are likely just re-skinned versions of existing NPCs, offering little in terms of fresh gameplay. No Proof of Development: Despite claims of "6+ months of development," the Artemis RSPS Discord is eerily quiet. There are no posts about ongoing work, sneak peeks, or gameplay updates over the past six months. It’s hard to ignore the parallels to StrattusX, which launched with similar fanfare only to crumble under its lack of substance and heavy focus on monetization. Familiar Names, Familiar Concerns Adding to the skepticism are the familiar Discord IDs involved in Artemis RSPS. If you see names like iamtherealluke, rhax, tamatea, or jonnyd3vs, proceed with caution. These individuals are notorious in the RSPS community for launching servers that prioritize short-term cash grabs over long-term player engagement. Their involvement in Artemis RSPS only strengthens concerns that this is another project designed to milk early donations before fading into obscurity. The Cash Grab Playbook If Artemis RSPS follows the same pattern as StrattusX, here’s what players can expect: Hype Building: Early giveaways, donation incentives, and promises of exclusive rewards to attract players at launch. Monetization-First Approach: Pay-to-win mechanics, loot boxes, and world-specific content locked behind paywalls. Player Decline: A rapid drop in active users as the initial excitement wanes and the server fails to deliver meaningful updates. StrattusX’s failure wasn’t due to a lack of effort at launch—it was the inability to create a sustainable experience that kept players engaged. Artemis RSPS, with its rehashed content and lack of innovation, shows no signs of breaking this cycle. Proceed With Caution For players considering Artemis RSPS, the advice is simple: proceed with caution. Wait for Feedback: Monitor early player reviews and gameplay footage before investing time or money. Avoid Early Spending: Resist the temptation to participate in giveaways or donation deals until the server proves its worth. Demand Transparency: Ask tough questions about what sets Artemis RSPS apart from StrattusX and hold the team accountable for delivering on their promises. Final Thoughts Artemis RSPS may be marketed as a groundbreaking server, but all signs point to it being a re-skinned cash grab. With recycled assets, a lack of transparency, and a team notorious for prioritizing monetization over meaningful content, it’s hard to see this as anything more than StrattusX 2.0. The RSPS community deserves better than empty promises and recycled ideas. Until Artemis RSPS can demonstrate a genuine commitment to quality and innovation, players should approach with a critical eye—and their wallets firmly closed. Time will tell whether Artemis RSPS is a fresh start or just another fresh coat of paint. But if history is any indication, it’s likely to follow the same path as its predecessors: a rapid rise, an even faster fall, and a disappointed community left in its wake.
  2. Stellar RSPS: Innovation or Exploitation? Stellar RSPS re-launched on November 10, 2024, with grandiose promises of a “balanced game,” unique perks, and exciting new content. While the marketing paints a picture of a thriving custom RSPS, a closer look reveals a server plagued by mismanagement, questionable updates, and an overt focus on monetization. The decline in player engagement, as reflected in recent voting data, further underscores the server’s struggle to maintain its momentum. A Dizzying Stream of Updates: Improvement or Panic? Since its re-launch, Stellar RSPS has unleashed an overwhelming flood of game updates. At first glance, this might seem like a sign of dedication, but the chaotic nature of these updates tells a different story: Inconsistency and Lack of Direction: Updates have ranged from reworking droprates to overhauling entire gameplay mechanics, often without proper testing. Players are left guessing as systems change almost weekly, eroding trust in the development team. Unnecessary Complexity: Extensive requirements, such as completing collection logs and unlocking multiple perk tiers, make the game overly grind-heavy. This design appears tailored to push players toward spending money on paid shortcuts. Redundant Content: Repeated revamps of Trio Chests, donation shops, and voting systems make progress feel meaningless. This constant tinkering gives the impression of a server in perpetual beta rather than a polished product. A Declining Trend: Votes Tell the Real Story Despite Stellar RSPS’s claims of 100+ daily active players, voting data from the past seven weeks paints a grim picture of its popularity: Week 1: 931 votes Week 2: 815 votes (12.5% decline from Week 1) Week 3: 651 votes (20% decline from Week 2, 30% decline from Week 1) Week 4: 527 votes (19% decline from Week 3, 43.4% decline from Week 1) Week 5: 426 votes (19% decline from Week 4, 54.2% decline from Week 1) This steep decline highlights a serious engagement issue. Votes, often a reliable indicator of a server’s active and committed community, are dwindling rapidly. Even accounting for the ability to vote every 12 hours, these numbers expose the server’s struggle to retain interest. The Disconnect Between Votes and "100+ Daily Players" The voting trend directly challenges the server's claim of having over 100 daily players. If even half of these supposed active players voted twice a day, the numbers should be far higher. This disparity points to two potential issues: Inflated Player Counts: Stellar RSPS may be exaggerating its active player numbers to create a false sense of popularity. Disengaged Community: If players are active but not voting, it signals a lack of connection with the server or dissatisfaction with its direction. Pay-to-Win on Overdrive Stellar RSPS’s relentless push toward monetization has alienated much of its community: Donation Benefits: Exclusive perks tied to donation ranks offer clear gameplay advantages, leaving non-paying players at a significant disadvantage. For example, the $5,000 donor rank provides faster attack speeds, fundamentally disrupting the balance. Overpriced Battle Passes: The introduction of a $99 "Legendary Battle Pass" underscores the server's focus on profits over player enjoyment. The pass is loaded with high-value rewards like Owner (U) darts and chests, pushing casual players further to the margins. Constant Reward Tweaks: Frequent changes to donation shop prices, chest rewards, and progression mechanics make it clear the server’s priority is driving more sales rather than creating a stable and enjoyable experience. Fragile Foundations and Leadership Drama Beyond monetization, the server faces fundamental issues with stability and management: Recurring Downtime: Server crashes and network failures have plagued Stellar RSPS since its launch. Despite promises to switch hosting providers, these problems persist, leaving players frustrated and alienated. Ownership Confusion: Walkchaos, a known RSPS figure, revealed his financial involvement in Stellar through donation shares. This raises questions about the server's leadership transparency and long-term sustainability. The reliance on external contributors rather than a cohesive management team creates a sense of instability. The Illusion of Community Engagement Stellar RSPS’s giveaways, staff promotions, and competitions create a facade of an engaged community. However, these flashy distractions cannot hide the reality of declining votes, frustrated players, and a disengaged user base. True community engagement requires stability, transparency, and fair gameplay—qualities Stellar seems to lack. Final Thoughts: A Cautionary Tale At its core, Stellar RSPS feels less like an innovative server and more like a cash grab. The constant updates, relentless monetization, and significant vote declines paint a troubling picture. Players should think twice before investing time or money into a server struggling to maintain its player base and credibility. For those seeking a truly balanced and community-focused RSPS, Stellar is a shining example of what to avoid. Its decline serves as a stark reminder that even the most promising servers can falter when profit takes precedence over quality gameplay.
  3. The Birth of Midgard In the RSPS community, Divine and Nucky, the well-known creators behind Lunite, decided to announce a new project on September 17, 2022: Midgard. The announcement was made to Lunite's loyal community with promises that Lunite would remain their "number one focus," and there would be no in-game currency crossover between Lunite and Midgard. Instead, both servers would remain separate entities, run simultaneously by the same owners. The announcement was cautiously optimistic. The creators promised that Lunite's future was secure, despite embarking on a new venture. But this wasn’t just any new server; Nucky’s IRL friend/relative Scape was soon revealed to be joining the ownership team. Divine — 09/17/2022 9:19 AM “As stated, our love and effort in Lunite will not and has not shifted... It will not be directly tied to Lunite with in-game currency or anything like that, they will remain 2 separate servers we will just be running both.” The truth? This was the beginning of Lunite’s downfall. The Midgard Launch: An RSPS Disaster in the Making Fast forward to January 18, 2024, Nucky excitedly announced that Midgard was officially launching on February 17th. What should have been a joyous occasion quickly turned into a disaster. Nucky — 01/18/2024 1:53 AM “Today we are extremely excited to announce the official release date of Midgard! We will be releasing on February 17th... We will also be opening Staff Applications soon! Thank you all for the continued patience and love we've received!” This massive push brought over many loyal Lunite players to Midgard, with promises of a fresh start and unique content. However, behind the scenes, things were unraveling quickly. Voting Stats: The Numbers Don’t Lie RSPS players are familiar with the importance of voting, and the decline of both servers’ vote counts tells a story of failure and player abandonment. Midgard Vote Stats (Launch to September 2024) February (Launch): 5,563 votes March: 9,066 votes (+62.97%) April: 2,024 votes (-63.61%) May: 2,711 votes (-51.27%) June: 3,149 votes (-43.39%) July: 2,827 votes (-49.16%) August: 2,291 votes (-58.82%) September: 1,729 votes (-68.91%) As seen from the stats above, Midgard saw a massive spike in votes during March but immediately crashed by 63.61% the following month, with a continuous drop leading to September where it experienced a 68.91% drop from the launch. Lunite Vote Stats (Decline of a Top Server) February: 8,418 votes March: 9,066 votes April: 4,716 votes (-47.96%) May: 4,819 votes (-42.75%) June: 4,400 votes (-47.72%) July: 4,819 votes (-42.75%) August: 5,407 votes (-35.77%) September: 5,837 votes (-30.68%) Lunite, once ranked among the top 6 servers, took an absolute beating during Midgard’s release, with its vote count dropping by nearly 48% by April and struggling to climb back up. It eventually fell to the 12th-15th rank, barely hanging on. Abandonment and a Cash Grab Not long after Midgard’s launch, Divine and Nucky began distancing themselves from the project, leaving Scape to run the show. On October 16, 2024, Divine made it clear that they had stepped away from Midgard, handing full control to Scape. Divine — Yesterday at 11:31 AM “Hey guys, as you may have seen Nucky and myself have taken a step back from Midgard. Scape has been the main guy running the show for a while and he wants to take it in his own direction. We continue to praise him for his work and hope to see Midgard prosper even more!” Nucky’s silent exit from the Discord speaks volumes about his interest in the project. He had previously attempted to close the server on April 18, 2024, citing poor communication and real-life obligations as excuses for putting Midgard offline temporarily. Nucky promised a return by June 1st, 2024, but this was just another example of empty words with no results. Nucky — 04/18/2024 7:11 AM “Due to the overwhelming response of keeping Midgard online with the understanding that the next update planned will be June 1st... We will admit that we may have made a decision without communicating it properly.” Midgard never recovered. The server’s votes declined, updates became sporadic, and player engagement dwindled. What started as a promising project turned into a classic RSPS cash grab, with players' donations being funneled into a failing project. Scape’s Leadership: Laziness Personified When it comes to evaluating leadership in an RSPS, activity and consistency are critical measures of engagement. Let’s review Scape’s activity within Midgard’s Discord channel from July 2024 to October 2024. Despite being the sole remaining owner, his leadership is defined by inconsistent posts, delayed responses, and bare-minimum event management. How Active is Scape? Let’s break down some key moments of activity and analyze how often Scape actually engages with his community. October 17-18, 2024: Multiple scattered posts across a 24-hour period: Client issues: Problems with the client build were reported multiple times on the same day, but without any proper resolution. Halloween Event: Scape posted about launching the same Halloween event with minimal effort—recycling content from previous events like the July event. This repetitive, low-effort approach is a hallmark of his disengaged leadership. Despite these posts, there was no new meaningful content, and the focus remained on temporary events like Trick or Treat rather than substantial updates. September 2024: Few posts, mostly concerning cash-grab donation incentives: For every $50 donated, players would receive bonus items like Death Touch Darts or Summer Boxes. Activity here is clearly centered around generating donations rather than improving the gameplay experience or addressing community feedback. No significant updates were announced apart from client issues, highlighting how little actual development work is being done. August 2024: Low activity with minor content updates: New bosses and donator ranks were introduced, but again, the emphasis was on increasing the perks for high-tier donators, showing that donations remained a priority. No regular development updates: Most development seems to be done at the last minute with little to no engagement from Scape between updates, leaving the community in the dark about the server’s direction. July 2024: Focus on minor updates and quality-of-life changes: Buffs for donator boxes and small improvements were rolled out, but there was very little interaction with the community in terms of meaningful feedback or discussion. Posts revolved primarily around developing new perks for donations, indicating once again that monetization was a higher priority than server improvement. A Disconnected Leader Scape’s interaction with the community is sporadic and primarily tied to donation incentives or event announcements. For a server marketed as "the most anticipated RSPS in 2024," one would expect a more involved and responsive leader. However, Scape only appears when there is a need to push donations or manage short-term events like Halloween trick-or-treating. The reality is that these short bursts of activity are woefully insufficient for a server that’s clearly struggling. Even his DevBlogs are delayed, and Scape has openly admitted that he hasn’t posted one in a while due to his "hectic schedule." This further demonstrates his lack of commitment to actively engaging with the community or guiding the server towards success. Scape’s Posts: Frequency Breakdown October 2024 Activity October 18: 1 post October 17: 6 posts October 16: 4 posts October 15: 1 post October 11: 2 posts August-September 2024 Activity August 16-19: 4 posts September 17-24: 4 posts (mainly regarding donations and client fixes) Weekly Engagement Breakdown On average, Scape is posting 4-6 times per week, with most of these posts clustered around event announcements or donation incentives. Outside of this, there are days of complete silence, during which the community is left without any updates or engagement. Lack of Meaningful Updates Although Scape claims to be working on updates, his posts reveal that he is recycling the same content. For example, his October 16, 2024 post about the Halloween event was nothing more than a rehash of the July event with minor tweaks: Scape — 10/16/2024 4:30 AM "NEW UPDATE!! Trick or treating is live... Same content as the July event with minor tweaks." This repetition demonstrates a clear lack of creativity and innovation. Players who have supported the server since its inception expect more than just recycled events. Unfortunately, Scape's leadership seems to be marked by a pattern of reused content and delayed features, with promises of significant updates being pushed back repeatedly. Even the features and content that are promised in devblogs often arrive late or not at all. For instance, updates such as the Slayer rework and new boss mechanics have been teased for months, but the community has yet to see anything truly game-changing. This lack of fresh, engaging content is unacceptable for an RSPS that was once marketed as the most anticipated server of 2024. Players are growing increasingly frustrated as they feel misled by promises of updates that never fully materialize. Conclusion: A Lazy, Disengaged Leader Scape’s leadership has been characterized by inconsistency, disengagement, and a clear focus on monetizing the player base rather than improving the player experience. His activity level, though somewhat frequent, is uninspired and directionless. Most of his engagements are tied to either cash-grab events or repetitive seasonal updates, with very little meaningful development work happening behind the scenes. While it’s understandable that every server may experience periods of downtime or slow updates, Midgard is being held back by a leader who lacks the passion or commitment to push the server forward. The failure to introduce new, original content, combined with the recycling of events like Halloween Trick or Treat, has left the community feeling disillusioned. With voting stats in freefall and key features continually delayed, Midgard has become a cautionary tale for RSPS players. It serves as a stark warning to anyone considering supporting a server where leadership is absent and the primary focus seems to be on driving donations rather than delivering the experience players deserve. Takeaway for RSPS Players: If you’re looking for a server with active and passionate leadership, avoid Midgard and look for alternatives that are transparent about their development progress. Don't be lured by promises of new content that never comes or by temporary donation incentives designed to milk the player base. Instead, explore servers on rspstoplist.com where player reviews and genuine rankings ensure you're joining a server that's truly committed to its community.
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