Search the Community

Showing results for tags 'custom rsps'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


News

  • RSPS News
  • Server Reviews

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


About Me


Staff Role


Reports

Found 5 results

  1. As November approaches, the RSPS community is abuzz with the announcement of StrattusX, the latest server slated for release on November 15th. Helmed by Jonny, a figure known for launching servers with grand promises, StrattusX advertises a unique multi-world concept designed to captivate players. However, given Jonny's track record with previous projects like Azerite317, many in the community are questioning whether this is another short-lived venture aimed at quick monetization rather than delivering a sustainable gaming experience. Three WORLDS!? StrattusX is marketed as a custom RSPS featuring three distinct worlds: Earth, Snow, and Demonic. Each world boasts its own raids, bosses, currencies, and items—a concept that, at first glance, seems innovative. However, a closer examination reveals that these worlds could easily exist within a single map with thematic adjustments. The division appears more geared towards creating multiple avenues for monetization through world-specific loot boxes and raid tickets. This approach mirrors Jonny's previous projects, where the promise of unique content was undermined by repetitive gameplay and a focus on in-game purchases. The "wow-factor" ideas serve more as a facade to entice players into spending money rather than offering genuinely new or engaging mechanics. The Illusion of Active Development Jonny has indicated plans for streams, community interaction, and minor updates, particularly around the launch period. While this may suggest a commitment to the server's longevity, past experiences with projects like Azerite317 suggest that this activity may wane once the initial surge of donations subsides. In the case of Azerite317, the server launched with much fanfare and promises of continuous development and support. However, over time, updates became infrequent, and player engagement dwindled. The initial excitement, fueled by giveaways and donation deals, was not sustained by meaningful content additions or community engagement. A Look Back at Azerite317 To better understand the concerns surrounding StrattusX, it's essential to revisit Jonny's recent project, Azerite317. Launched with promises of being "different from the rest," Azerite317 initially attracted a significant number of players and votes: Launch Month Votes: 4,047 Past 7 weeks from 11/16/2024 Week 1: 1,147 votes Week 2: 1,344 votes Week 3: 1,260 votes Week 4: 1,170 votes Week 5: 864 votes Week 6: 954 votes Week 7: 795 votes These numbers reflect a substantial decline in player engagement—an 80% decrease in votes from the launch month to Last 7 Weeks. Since players can vote every 12 hours, the drop in votes suggests a shrinking active player base, likely down to an estimated 1–20 daily players. Despite initial claims of long-term advertising and continuous development, Azerite317 struggled to retain its player base. The updates were minimal, and the gameplay failed to offer the promised unique experience. This pattern raises concerns about the sustainability of StrattusX and whether it will follow a similar trajectory. Monetization Over Meaningful Content Both Azerite317 and StrattusX share a heavy emphasis on monetization: Pay-to-Enter Raids: Access to key content requires tickets, which may be tied to real-world spending. World-Specific Loot Boxes: Encouraging players to spend money for chances at better gear. Donation Deals and Giveaways: Early marketing focuses on incentives tied to spending rather than highlighting gameplay features. This focus on monetization often comes at the expense of delivering a rich, engaging experience for the broader player base. Players who are unwilling or unable to spend additional money may find themselves at a disadvantage or quickly exhaust the available free content StrattusX: Another RSPS Cash Grab or Just History Repeating Itself? As November approaches, the RSPS community is abuzz with the announcement of StrattusX, the latest server slated for release on November 15th. Helmed by Jonny, a figure known for launching servers with grand promises, StrattusX advertises a unique multi-world concept designed to captivate players. However, given Jonny's track record with previous projects like Azerite317, many in the community are questioning whether this is another short-lived venture aimed at quick monetization rather than delivering a sustainable gaming experience. Proceed with Caution While StrattusX presents itself with grand ideas and promises of a unique RSPS experience, it's important for players to be mindful of the patterns exhibited in previous projects like Azerite317. The emphasis on monetization, combined with a history of declining player engagement post-launch, suggests that StrattusX may not deliver on all its promises. Players interested in StrattusX should: Monitor Early Feedback: Wait to see how the server performs in its initial weeks before investing time or money. Engage with the Community: Participate in discussions to gauge the general sentiment and share experiences. Be Wary of Early Spending: Consider holding off on making purchases until the server demonstrates a commitment to longevity and meaningful updates. Ultimately, while the allure of a new RSPS with innovative features is tempting, it's crucial to approach with a critical eye and make informed decisions based on both past patterns and current developments.
  2. #1 Custom RSPS!
  3. HIZGA’S FOCUS LIES ON CREATING THE BEST PVM EXPERIENCE A PLAYER COULD WISH FOR.
  4. Lunite

    Lunite RSPS

    #1 Custom RSPS - 300+ Players Always!
×
×
  • Create New...